﻿using RayDen.RayEngine.Corrector.Samplers;

namespace RayDen.RayEngine.Corrector.Types
{
    public class GlobalSamplingContext
    {
        public LightsourceSampler LightSampler;
        public BsdfSampler BsdfSampler;
        public IPrimarySpaceSampler PrimarySpaceSampler;

        public void Init(int width, int height)
        {
        }
    }
}